Anastasiia  Kutsevol
Anastasiia Kutsevol
ZBrush Digital Sculptor
Warsaw, Poland

Summary

3D models are sculpted manually in ZBrush based on client briefs or original concepts.

The process is built through mass, hierarchy, depth, and surface, with a focus on plasticity, form integrity, and clear sculptural structure across relief and sculpture in the round.

Applied across coins, collectible objects, and original works as resolved digital sculpture files, built with real-world constraints in mind, with color and visualization used to present and extend the form.

Skills

Digital SculptingCharacter ModelingCreature ModelingBas-Relief SculptureHigh-Relief SculptureFigurative SculptureAnatomy FormProduction-Oriented 3D ModelingCollectible Art DesignCoin & Medal 3D Relief Sculpting

Software proficiency

ZBrush
ZBrush
Keyshot
Keyshot
Photoshop
Photoshop